Manages the initialization, execution, and shutdown of the game engine. Подробнее...
#include <Engine.h>
Открытые члены | |
Engine (const Engine &app)=delete | |
const Engine & | operator= (const Engine rhs)=delete |
void | run () |
Runs the engine, handling startup, execution, and shutdown processes. | |
Manages the initialization, execution, and shutdown of the game engine.